Context
Introduces an event where players earn pieces used to complete a weekly puzzle.
Highlights
- Wrote a shader to render a portion of the full puzzle image within a puzzle piece icon, eliminating the need for separate icon assets
- Created an icon editor so artists could preview each puzzle's icon as they configure the cropping area
- Developed a tool to associate event puzzle images, localization, and scheduled dates using a spreadsheet
- This enabled designers to create many more events and reduced human error during the configuration process