📝Summary


I am driven as a software engineer to gain a deeper understanding of techniques and technologies so I can create experiences that are more immersive, better performing, and most importantly, more fun!


🛠️Skills


C#Unity 3D / 2DUnity UIHLSL ShadersiOS & Android Development
C++Unreal EngineMultiplayer NetworkingGitTeamCity

💼Work Experience


MobilityWare

Irvine, CA

Aug. 2023 - Present

Software Engineer I
  • Developed a bot to generate game difficulty data, enabling tailoring of the player experience as new game layouts were introduced
  • Coordinated with technical director to integrate a shared library into our largest title, opening new opportunities for sharing features
  • Wrote HLSL shaders to render puzzle images as icons, thumbnails, and puzzle pieces, helping to streamline development and minimize application size

Aug. 2022 - Aug. 2023

Associate Software Engineer
  • Enabled more ambitious in-game goals through systems to select and verify specific goals based on the deal
  • Designed a system to safely direct users to in-app experiences when opening the app with a deep link

📅Industry Events


Game Developers Conference

San Francisco, CA

March 2022, 2023, 2025

Conference Associate
  • Ensured attendees at the game industry's largest conference had an amazing experience

🏆Awards


Technical Excellence Award

December 10th, 2024

Internal Company Game Jam
MobilityWare

A Challenge Worth Facing Award

July 11th, 2021

A Journey to School
GAMERella Global Game Jam

🎓Education


University of Utah

Salt Lake City, UT

2017 - 2021

Bachelor's Degree in Computer Science
  • Emphasis in Entertainment Arts and Engineering

Printable Resume